3.5-1480 10 jaar, 10 maanden geleden Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 10 jaar, 10 maanden geleden Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 10 jaar, 10 maanden geleden Fix a free that should have been a delete.
3.5-1477 10 jaar, 10 maanden geleden Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ...
3.5-1476 10 jaar, 10 maanden geleden [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
3.5-1475 10 jaar, 10 maanden geleden buffer fixes found via cppcheck/tetsuo--
3.5-1474 10 jaar, 10 maanden geleden don't define clipPos twice
3.5-1473 10 jaar, 10 maanden geleden Merge branch 'shader-uids-awesome'.
3.5-1415 10 jaar, 10 maanden geleden Fixes Issue 6353 Remove extract apploader/dol from top level
3.5-1414 10 jaar, 10 maanden geleden Handle 1 partition only, fixes Issue #6353
3.5-1413 10 jaar, 10 maanden geleden Revert "Adding Travis CI script"
3.5-1412 10 jaar, 10 maanden geleden Adding Travis CI script
3.5-1411 10 jaar, 10 maanden geleden Build fix: Android NDK doesn't support any locale switching.
3.5-1410 10 jaar, 10 maanden geleden Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale.
3.5-1409 10 jaar, 10 maanden geleden Equalising the 32 and 64 bit state compression
3.5-1408 10 jaar, 10 maanden geleden Build fix
3.5-1407 10 jaar, 10 maanden geleden Clarifying the OpenAL loop
3.5-1406 10 jaar, 10 maanden geleden Merge branch 'GLES3'
3.5-1401 10 jaar, 10 maanden geleden [Android] 0.5 Release.
3.5-1400 10 jaar, 10 maanden geleden [Android] Back to enforcing ICS or above limitation. Tired of this nonsense.