3.0-804 10 jaar, 6 maanden geleden Retain dsp JIT setting when switching to HLE. Fixes issue 5691.
3.0-803 10 jaar, 7 maanden geleden Removed the patches for Wave Race as they are no longer needed.
3.0-802 10 jaar, 7 maanden geleden Video_Software: Implement texture preloading
3.0-801 10 jaar, 7 maanden geleden Bye mamario, you won't be missed
3.0-800 10 jaar, 7 maanden geleden Fix: Readme with correct website link.
3.0-799 10 jaar, 7 maanden geleden - Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when m...
3.0-798 10 jaar, 7 maanden geleden Badaboom. Add in Memory include to CDUtils.cpp
3.0-797 10 jaar, 7 maanden geleden Test the audio loop with aligned addresses. Fixes the high pitched squeal in Muramasa.
3.0-796 10 jaar, 7 maanden geleden Merge branch 'Capcom-Music-Loop'
3.0-793 10 jaar, 7 maanden geleden i'm still not using a branch to fix the name of a variable
3.0-791 10 jaar, 7 maanden geleden fix Snow Leopard compatibility
3.0-790 10 jaar, 7 maanden geleden Some code cleaning for my last commit. the amount and size of the buffer is now changed to "new hardware" frienly values and will fall back to the right values if hardware does not support them. my ne...
3.0-789 10 jaar, 7 maanden geleden FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c
3.0-788 10 jaar, 7 maanden geleden more movie cleanup. Removes the remaining globals that didn't need to be global, rearranges some code to make more sense, and removes some redundant code.
3.0-787 10 jaar, 7 maanden geleden misc movie cleanup and fixes
3.0-786 10 jaar, 7 maanden geleden keeping padding right is so hard
3.0-785 10 jaar, 7 maanden geleden Save disc changes to .dtm, and load the full movie header every time it's loaded.
3.0-784 10 jaar, 7 maanden geleden Hey, long time no commits :). So to compensate lets bring back some speed to the emulation. change a little the way the vertex are send to the gpu, This first implementation changes dx9 a lot and dx11...
3.0-783 10 jaar, 7 maanden geleden re-rearrange movie code so it actually works all of the time
3.0-782 10 jaar, 7 maanden geleden small fix for undo load state while not recording