3.5-1234 10 jaar, 10 maanden geleden Kill off dangling else's in the InputCommon project.
3.5-1233 10 jaar, 10 maanden geleden Really minor LogInfo consistency fix in ActionReplay.cpp.
3.5-1232 10 jaar, 10 maanden geleden Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
3.5-1231 10 jaar, 10 maanden geleden Good job Windows. Stop choosing the same names as I do.
3.5-1230 10 jaar, 10 maanden geleden Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 10 jaar, 10 maanden geleden Implement a few more store instructions on ARM
3.5-1228 10 jaar, 10 maanden geleden Fix fastmem on ARM
3.5-1227 10 jaar, 10 maanden geleden Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 10 jaar, 10 maanden geleden GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 10 jaar, 10 maanden geleden Make debug builds use unicode, not multibyte.
3.5-1224 10 jaar, 10 maanden geleden Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 10 jaar, 10 maanden geleden ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 10 jaar, 10 maanden geleden Merge branch 'primitive_restart'
3.5-1211 10 jaar, 10 maanden geleden ogl: fix single core crash
3.5-1210 10 jaar, 10 maanden geleden DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 10 jaar, 10 maanden geleden VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 10 jaar, 10 maanden geleden NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 10 jaar, 10 maanden geleden Update iso file cache version.
3.5-1205 10 jaar, 10 maanden geleden Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 10 jaar, 10 maanden geleden Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...