Dolphin Emulator

Dolphin is een emulator voor de twee recente Nintendo consoles: de GameCube en de Wii. PC gamers kunnen spellen spelen in full HD (1080p) met verschillende verbeteringen: je kunt elke controller gebruiken die je wilt, het spel sneller emuleren dan normaal, online multiplayer spelen via het internet en nog veel meer!

Download Dolphin 5.0-14753 voor Windows, Mac en Linux »

Laatste artikelen

mGBA Integration: Introducing the Integrated GBA

Your eyes are not deceiving you. As of 5.0-14690, Dolphin now has mGBA directly built into it as a new way to handle Game Boy Advance connectivity with GameCube titles. For those who don't know, mGBA is the most renowned and accurate GBA emulator of this era and has been rapidly improving since its inception. Recently, we wrote about mGBA adding support for our TCP GBA protocol, but this is something completely new. With integration and synchronization work done by bonta, connecting your favorite GameCube titles with a Game Boy Advance for multiplayer and other bonus features is now greatly simplified. Dubbed the Integrated GBA, a stripped-down version of mGBA will boot up alongside Dolphin when set to one or more controller ports. These mGBA instances are clock-synced to GameCube emulation for impeccable connection stability. By bringing these two emulators together in one package, GBA connectivity features now work with popular features like savestates, input recordings, and netplay! All of this comes with the added bonus of improved performance and compatibility. If you don't believe us, check it out yourself!

Introducing the Integrated GBA!

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Dolphin MEGA Progress Report: April and May 2021

After finishing up the macOS M1 article the blog staff took a little break. Then they saw the date.

Oh shi-

Upon looking at the actual changelog, however, something became readily apparent: this wasn't going to be just a Progress Report; this was going to be a MEGA Progress Report. The long rumored time era of developers merging everything at once had finally come to pass. We have graphical fixes for Super Mario Galaxy and Luigi's Mansion, crash fixes for Star Wars: Rogue Squadron III, Xenoblade Chronicles, Ultimate Spider-Man, The Legend of Zelda: Skyward Sword (AArch64), and new features that make playing games more pleasant! And about AArch64, there are a litany of optimizations and fixes that will change things across most of the library.

And we could go on: Bounding Box, Interpreter, GBA to GCN connectivity, GPU Syncing, Mouse Locking, and still more! There's even a lengthy dev diary at the end for good measure explaining how the great mystery of Pokemon Box's was finally solved. The only way to do it justice is to do it right. So buckle up and get ready for the April and May MEGA Progress Report.

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Temptation of the Apple: Dolphin on macOS M1

From the announcement made on November 10th, 2020, users have had high hopes for the new Apple M1 devices. With its powerful Apple Silicon processor smashing benchmarks all over the place, users and developers were both asking if a native Dolphin build would be possible. Now we have the answer.

Apple's M1 hardware is incredibly powerful and excels at running Dolphin. This announcement has been in the works for some time, eagle eyed users may have noticed that earlier this month macOS builds were now being designated as "Intel". That's because …

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