4.0-92 10 jaar, 10 maanden geleden [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (...
4.0-91 10 jaar, 10 maanden geleden No need to std::move a return value. Thanks Billiard.
4.0-90 10 jaar, 10 maanden geleden [Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
4.0-89 10 jaar, 10 maanden geleden Implement CR1 for the intepreter. To be honest I have no idea why this was never done previously, all it is is copying four bits from the FPSCR register to CR1. This fixes issue 2390.
4.0-88 10 jaar, 10 maanden geleden Quick build fix.
4.0-86 10 jaar, 10 maanden geleden Fix Imm8 check.
4.0-85 10 jaar, 10 maanden geleden [ARM] Implement CR1 setting for the few floating point instructions that I have setting the flags. For the rest, drop to interpreter if it sets CR1. At that point it'll spam a panic alert. I don't qui...
4.0-84 10 jaar, 10 maanden geleden Need to reload from XMM0 in this case.
4.0-83 10 jaar, 10 maanden geleden Fix linux, attempt 2.
4.0-82 10 jaar, 10 maanden geleden Fix linux, probably.
4.0-81 10 jaar, 10 maanden geleden Fix changing wiimotes when starting netplay.
4.0-80 10 jaar, 10 maanden geleden Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 10 jaar, 10 maanden geleden Fastmem writes for x86-64.
4.0-78 10 jaar, 10 maanden geleden 2x banner images!
4.0-77 10 jaar, 10 maanden geleden Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 10 jaar, 10 maanden geleden Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 10 jaar, 10 maanden geleden [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 10 jaar, 10 maanden geleden Comment out wx change to set WS_POPUP.
4.0-73 10 jaar, 10 maanden geleden [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 10 jaar, 10 maanden geleden [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....