3.5-1223 |
10 jaar, 1 maand geleden |
ogl: remove GL_TRIANGLE_FAN on utils rendering |
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3.5-1222 |
10 jaar, 1 maand geleden |
Merge branch 'primitive_restart' |
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3.5-1211 |
10 jaar, 1 maand geleden |
ogl: fix single core crash |
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Windows x64
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3.5-1210 |
10 jaar, 1 maand geleden |
DolphinWX: Fail less at explaining what framelimit is doing. |
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Windows x64
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3.5-1209 |
10 jaar, 1 maand geleden |
VertexShaderGen: Fix a small GLSL regression in emboss mapping. |
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Windows x64
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3.5-1208 |
10 jaar, 1 maand geleden |
NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list. |
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Windows x64
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3.5-1206 |
10 jaar, 1 maand geleden |
Update iso file cache version. |
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Windows x64
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3.5-1205 |
10 jaar, 1 maand geleden |
Fixed split WBFS file size display. (probably) Fixed issue 6222. |
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Windows x64
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3.5-1204 |
10 jaar, 1 maand geleden |
Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR... |
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Windows x64
Windows x86
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3.5-1203 |
10 jaar, 1 maand geleden |
ogl: support glsl120 |
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Windows x64
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3.5-1202 |
10 jaar, 1 maand geleden |
ogl: one framebuffer per efb2tex texture |
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Windows x64
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3.5-1201 |
10 jaar, 1 maand geleden |
Seriously, someone kill me. |
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3.5-1200 |
10 jaar, 1 maand geleden |
Kill me now. |
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Windows x64
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3.5-1199 |
10 jaar, 1 maand geleden |
Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX. |
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Windows x64
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3.5-1198 |
10 jaar, 1 maand geleden |
Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!) |
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Windows x64
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3.5-1197 |
10 jaar, 1 maand geleden |
Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only). |
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Windows x64
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3.5-1196 |
10 jaar, 1 maand geleden |
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects. |
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Windows x64
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3.5-1195 |
10 jaar, 1 maand geleden |
Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215. |
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Windows x64
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3.5-1194 |
10 jaar, 1 maand geleden |
D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL) |
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Windows x64
Windows x86
Mac OS X
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3.5-1193 |
10 jaar, 1 maand geleden |
Allow enabling memory card writes for netplay clients, instead of just the server. |
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Windows x64
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