3.5-1299 7 jaar, 4 maanden geleden request_queue may not have anything in it on return from ExecuteCommand i.e. when calling ES_Launch and everything is reset.
3.5-1298 7 jaar, 4 maanden geleden Removed the old Accurate VBeam emulation setting from the game ini's.
3.5-1297 7 jaar, 4 maanden geleden glew1.8 debug build fix
3.5-1296 7 jaar, 4 maanden geleden Change Android project name to dolphin emulator
3.5-1295 7 jaar, 4 maanden geleden Remove something that slipped through the last commit.
3.5-1294 7 jaar, 4 maanden geleden [Android] WINDOW_SERVICE should be accessed statically.
3.5-1293 7 jaar, 4 maanden geleden Probably breaks a "fixed" issue..
3.5-1292 7 jaar, 4 maanden geleden Formatting cleanup for VideoCommon.
3.5-1291 7 jaar, 4 maanden geleden ES needs to handle it's own reply. pDevice was being used after free otherwise.
3.5-1290 7 jaar, 4 maanden geleden Revert "Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer.""
3.5-1289 7 jaar, 4 maanden geleden Missed a few asset copies
3.5-1288 7 jaar, 4 maanden geleden Generally make the Android UI better.
3.5-1287 7 jaar, 4 maanden geleden Add SimonVT's android-menudrawer. This will be used in the menu interface for Dolphin Android.
3.5-1286 7 jaar, 4 maanden geleden Have our EGL interface use our logging functions.
3.5-1285 7 jaar, 4 maanden geleden Add Swedish to Windows build system.
3.5-1284 7 jaar, 4 maanden geleden Add Swedish translations.
3.5-1283 7 jaar, 4 maanden geleden Fix parameter naming in DSPEmulator.h. Should be "HLE" in CreateDSPEmulator's prototype, not "LLE".
3.5-1282 7 jaar, 5 maanden geleden Merge branch 'dspjit'
3.5-1270 7 jaar, 5 maanden geleden Allow runtime setting of fastmem in ARM and disable since it seems to be causing issues again. Cortex-A9 only?
3.5-1269 7 jaar, 5 maanden geleden Fix a build issue with options -DUSE_EGL=True -DUSE_GLES=True