3.0-805 11 jaar, 5 maanden geleden From now on, use http://dolphin-emu.org/ , http://forums.dolphin-emu.org/ and http://wiki.dolphin-emu.org/ to access our website.
3.0-804 11 jaar, 5 maanden geleden Retain dsp JIT setting when switching to HLE. Fixes issue 5691.
3.0-803 11 jaar, 5 maanden geleden Removed the patches for Wave Race as they are no longer needed.
3.0-802 11 jaar, 5 maanden geleden Video_Software: Implement texture preloading
3.0-801 11 jaar, 5 maanden geleden Bye mamario, you won't be missed
3.0-800 11 jaar, 5 maanden geleden Fix: Readme with correct website link.
3.0-799 11 jaar, 6 maanden geleden - Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when m...
3.0-798 11 jaar, 6 maanden geleden Badaboom. Add in Memory include to CDUtils.cpp
3.0-797 11 jaar, 6 maanden geleden Test the audio loop with aligned addresses. Fixes the high pitched squeal in Muramasa.
3.0-796 11 jaar, 6 maanden geleden Merge branch 'Capcom-Music-Loop'
3.0-793 11 jaar, 6 maanden geleden i'm still not using a branch to fix the name of a variable
3.0-791 11 jaar, 6 maanden geleden fix Snow Leopard compatibility
3.0-790 11 jaar, 6 maanden geleden Some code cleaning for my last commit. the amount and size of the buffer is now changed to "new hardware" frienly values and will fall back to the right values if hardware does not support them. my ne...
3.0-789 11 jaar, 6 maanden geleden FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c
3.0-788 11 jaar, 6 maanden geleden more movie cleanup. Removes the remaining globals that didn't need to be global, rearranges some code to make more sense, and removes some redundant code.
3.0-787 11 jaar, 6 maanden geleden misc movie cleanup and fixes
3.0-786 11 jaar, 6 maanden geleden keeping padding right is so hard
3.0-785 11 jaar, 6 maanden geleden Save disc changes to .dtm, and load the full movie header every time it's loaded.
3.0-784 11 jaar, 6 maanden geleden Hey, long time no commits :). So to compensate lets bring back some speed to the emulation. change a little the way the vertex are send to the gpu, This first implementation changes dx9 a lot and dx11...
3.0-783 11 jaar, 6 maanden geleden re-rearrange movie code so it actually works all of the time