5.0-16937 |
1 jaar, 10 maanden geleden |
logging improvements (PR #10871 van shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16934 |
1 jaar, 10 maanden geleden |
vs: uppercase a guid in the sln (PR #10870 van shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16932 |
1 jaar, 10 maanden geleden |
Fix OpenGL error on M1 Mac. (PR #10866 van dvessel) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16930 |
1 jaar, 10 maanden geleden |
Add a post-cache shader UID fixup pass (PR #10747 van tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16926 |
1 jaar, 10 maanden geleden |
Accurately handle the copy filter and gamma for EFB and XFB copies (PR #10466 van Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16914 |
1 jaar, 10 maanden geleden |
NetworkCaptureLogger: Add GameCube BBA support (PR #10833 van sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16912 |
1 jaar, 10 maanden geleden |
DolphinQt: Make SD sync strings look nicer (PR #10860 van OatmealDome) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16909 |
1 jaar, 10 maanden geleden |
InputCommon: Get rid of static strings. (PR #10857 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16907 |
1 jaar, 10 maanden geleden |
Free Look: Add background input setting (disabled by default) (PR #10843 van Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16905 |
1 jaar, 10 maanden geleden |
Fix CMake Windows build after SDL merge. (PR #10840 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16901 |
1 jaar, 10 maanden geleden |
VideoCommon: Remember to flush command buffers after multiple EFB copies (PR #10777 van tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16899 |
1 jaar, 10 maanden geleden |
VideoCommon: Clear backend_info before populating (PR #10842 van tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16897 |
1 jaar, 10 maanden geleden |
Add bloom definitions for Sonic Colors (PR #10837 van SilentHeII) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16895 |
1 jaar, 10 maanden geleden |
DiscIO/VolumeVerifier: Avoid out-of-bounds reads on trimmed Wii ISOs. (PR #10838 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16893 |
1 jaar, 10 maanden geleden |
VideoCommon: Properly mask fbfetch logic op emulation (PR #10841 van tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16891 |
1 jaar, 10 maanden geleden |
Wii SD Card Folder Syncing (PR #10590 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16875 |
1 jaar, 10 maanden geleden |
Add Bloom Definitions for Sin and Punishment 2 (PR #10822 van SilentHeII) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16873 |
1 jaar, 10 maanden geleden |
MsgHandler: Add a check for libfmt version to fix build with libfmt-9 (PR #10825 van Rudolchr) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16871 |
1 jaar, 10 maanden geleden |
Common/Network+BBA/Builtin: Cleanup (PR #10831 van sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16861 |
1 jaar, 10 maanden geleden |
ControllerInterface: Add support for motion and rumble to SDL backend (PR #10561 van shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|