5.0-4072 |
7 jaar, 5 maanden geleden |
DolphinWX: Don't bind context menu when GC filesystem is invalid (PR #5534 van JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4070 |
7 jaar, 5 maanden geleden |
WX: Replace 'BIOS' with 'IPL' and 'Main Menu' in user-facing strings (PR #5529 van leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4067 |
7 jaar, 5 maanden geleden |
Don't show FST size in game properties (PR #5532 van JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4065 |
7 jaar, 5 maanden geleden |
Update libpng to 1.6.29 (PR #5434 van TaoSc) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4063 |
7 jaar, 5 maanden geleden |
msvc: use 8 byte struct member alignment instead of 16 (PR #5528 van shuffle2) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4061 |
7 jaar, 5 maanden geleden |
Check for existance of partitions instead of disc type when appropriate (PR #5521 van JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4057 |
7 jaar, 5 maanden geleden |
TitleDatabase: Allow showing Japanese names for Japanese GC games (PR #5519 van JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4054 |
7 jaar, 5 maanden geleden |
CMake: make Qt work when using a manual "-std=c++##" flag (PR #5526 van ligfx) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4052 |
7 jaar, 5 maanden geleden |
DiscIO: Use std::optional for GetTitleID instead of pointer (PR #5522 van leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4050 |
7 jaar, 5 maanden geleden |
IOS/Network: Emulate socket fd table (PR #5432 van sepalani) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4040 |
7 jaar, 5 maanden geleden |
VS cleanup (PR #5512 van shuffle2) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4017 |
7 jaar, 5 maanden geleden |
Analytics: Don't crash when a DNS resolve times out (PR #5513 van leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4015 |
7 jaar, 5 maanden geleden |
Device: Provide operator!= counterparts to operator== for DeviceQualifier (PR #5525 van lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4013 |
7 jaar, 5 maanden geleden |
HLE: Fix __write_console implementation (PR #5520 van sepalani) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4011 |
7 jaar, 5 maanden geleden |
More reliable shutdown (PR #5517 van leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4008 |
7 jaar, 5 maanden geleden |
Drop m_LastFilename (PR #5516 van leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4005 |
7 jaar, 5 maanden geleden |
Replace {{}} with {} (PR #5518 van JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-4003 |
7 jaar, 5 maanden geleden |
CodeView: Set Symbol Size/End Address added (PR #5366 van sepalani) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3999 |
7 jaar, 5 maanden geleden |
IOS/ES: Move ImportTicket write function (PR #5515 van leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3997 |
7 jaar, 5 maanden geleden |
Use std::optional for UpdateRunningGameMetadata (PR #5514 van JosJuice) |
|
Windows x64
macOS (Intel)
Android
|