5.0-21148 10 maanden geleden Fix aspect ratio heuristics getting stuck to a state (PR #12435 van Filoppi)
5.0-21145 10 maanden geleden Improve window presentation at native resolution (PR #12437 van Filoppi)
5.0-21143 10 maanden geleden Have dolphin_scmrev run `ScmRevGen` from `CMAKE_CURRENT_SOURCE_DIR` (PR #12591 van JesseTG)
5.0-21140 10 maanden, 1 week geleden Fixes to Achievement points count/mastery (PR #12586 van LillyJadeKatrin)
5.0-21138 10 maanden, 1 week geleden VideoCommon: move factory names to be a static inside each action class (PR #12590 van iwubcode)
5.0-21136 10 maanden, 1 week geleden Core: Fix crash when inspecting a savestate with a timestamp that causes localtime() to error out (PR #12587 van AdmiralCurtiss)
5.0-21133 10 maanden, 1 week geleden IOS/FS: Display the invalid path in the ASSERT in BuildFilename(). (PR #12589 van AdmiralCurtiss)
5.0-21131 10 maanden, 1 week geleden Common: add json utility functions for Vec3 serialization (PR #12585 van iwubcode)
5.0-21129 10 maanden, 1 week geleden Improved achievements disabled messaging (PR #12582 van LillyJadeKatrin)
5.0-21127 10 maanden, 1 week geleden Simplify including Dolphin via `FetchContent` (PR #12583 van JesseTG)
5.0-21125 10 maanden, 1 week geleden VideoCommon: Don't use indexed output for fbfetch (PR #12281 van TellowKrinkle)
5.0-21123 10 maanden, 1 week geleden Balloontip drawing rework (PR #12314 van Dentomologist)
5.0-21121 10 maanden, 1 week geleden VideoCommon: handle asset memory going over reserved limit correctly (PR #12457 van iwubcode)
5.0-21119 10 maanden, 1 week geleden Create Strike Force Bowling INI (PR #12558 van AGuy27)
5.0-21116 10 maanden, 1 week geleden DolphinTool: Fix parsing of command line bzip2 flag (PR #12578 van Dentomologist)
5.0-21114 10 maanden, 1 week geleden IOFile: avoid clearing errors on null file struct (PR #12575 van n8pjl)
5.0-21112 10 maanden, 1 week geleden VideoCommon: make mesh asset data loadable by asset loader (PR #12577 van iwubcode)
5.0-21110 10 maanden, 2 weken geleden Core/DSPHLE: Construct accelerator in AX and AXWii constructors. (PR #12576 van AdmiralCurtiss)
5.0-21108 10 maanden, 2 weken geleden EXI: Don't kill Dolphin when receiving BBA_IOB (PR #12574 van sepalani)
5.0-21106 10 maanden, 2 weken geleden VideoCommon: add functionality to prepare for a custom mesh asset to be used by graphics mods (PR #12562 van iwubcode)