5.0-15132 |
3 jaar, 2 maanden geleden |
GameINI: Disable JIT branch following for Namco Museum. (PR #10094 van AdmiralCurtiss) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15130 |
3 jaar, 2 maanden geleden |
UberShaderVertex: Fix Tony Hawk Pro Skater 4 (PR #10012 van Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15126 |
3 jaar, 2 maanden geleden |
DVDInterface: Migrate bitfields over to Common::BitField (PR #10077 van lioncash) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15124 |
3 jaar, 2 maanden geleden |
Split out code for serializing/deserializing cheat lines (PR #10011 van JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15121 |
3 jaar, 2 maanden geleden |
DolphinQt: Minor localization changes (PR #10056 van lioncash) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15114 |
3 jaar, 2 maanden geleden |
JitArm64: Move psq_stXX GetCallerSavedUsed calls later (PR #10087 van JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15111 |
3 jaar, 2 maanden geleden |
PowerPC/JitCache: Clear valid_block bits for long invalidations. (PR #10089 van AdmiralCurtiss) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15109 |
3 jaar, 2 maanden geleden |
Use custom isnan implementation to avoid HLSL optimizer issues (PR #10090 van Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15107 |
3 jaar, 2 maanden geleden |
JitArm64: Fix W0 being present twice in register cache (PR #10086 van JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15105 |
3 jaar, 2 maanden geleden |
Disable Dual Core by default for multiple Heavy Iron games (PR #10083 van JoeyBallentine) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15103 |
3 jaar, 2 maanden geleden |
BPMemory: Make ZTexOp enum an enum class (PR #10082 van lioncash) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15101 |
3 jaar, 2 maanden geleden |
msbuild: Move DivUtils to DolphinLib.props (PR #10078 van Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15099 |
3 jaar, 2 maanden geleden |
DolphinQt: Make Windows tab bar scroll buttons opaque (PR #10021 van Dentomologist) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15097 |
3 jaar, 2 maanden geleden |
MMU: Tidy up PTE-related code (PR #10074 van lioncash) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15087 |
3 jaar, 2 maanden geleden |
MMU: Don't truncate 64-bit values when calling Memcheck() (PR #10075 van lioncash) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15084 |
3 jaar, 2 maanden geleden |
Translation resources sync with Transifex |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15083 |
3 jaar, 2 maanden geleden |
Interpreter: Simplify mcrfs implementation (PR #10040 van JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15081 |
3 jaar, 2 maanden geleden |
Revert "DolphinQt: Minor consistency fixes for the Settings window" (PR #10073 van JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15079 |
3 jaar, 2 maanden geleden |
DSPInterpreter: fix off-by-one errors in cycle counting (PR #10072 van Tilka) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15077 |
3 jaar, 2 maanden geleden |
Various GameINI Updates (PR #10026 van PatrickFerry) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|