5.0-16952 |
2 jaar, 4 maanden geleden |
BTReal: Treat libusb_get_string_descriptor_ascii failure as non-fatal warning (PR #10878 van Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16950 |
2 jaar, 4 maanden geleden |
Android: XLink Kai Android UI option (PR #10625 van codedwrench) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16948 |
2 jaar, 4 maanden geleden |
VolumeVerifier: Ignore case when looking for IOS on update partition (PR #10865 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16946 |
2 jaar, 4 maanden geleden |
IOS: Add IOSC::KeyEntry::misc_data to savestate. (PR #10879 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16944 |
2 jaar, 4 maanden geleden |
Android: Call WiimoteReal::InitAdapterClass before controller init (PR #10877 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16942 |
2 jaar, 4 maanden geleden |
VideoCommon: Fix CMPR compute shader layout (PR #10874 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16940 |
2 jaar, 4 maanden geleden |
Require frontend to initialize controllers (PR #10783 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16937 |
2 jaar, 4 maanden geleden |
logging improvements (PR #10871 van shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16934 |
2 jaar, 4 maanden geleden |
vs: uppercase a guid in the sln (PR #10870 van shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16932 |
2 jaar, 4 maanden geleden |
Fix OpenGL error on M1 Mac. (PR #10866 van dvessel) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16930 |
2 jaar, 4 maanden geleden |
Add a post-cache shader UID fixup pass (PR #10747 van tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16926 |
2 jaar, 4 maanden geleden |
Accurately handle the copy filter and gamma for EFB and XFB copies (PR #10466 van Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16914 |
2 jaar, 4 maanden geleden |
NetworkCaptureLogger: Add GameCube BBA support (PR #10833 van sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16912 |
2 jaar, 4 maanden geleden |
DolphinQt: Make SD sync strings look nicer (PR #10860 van OatmealDome) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16909 |
2 jaar, 4 maanden geleden |
InputCommon: Get rid of static strings. (PR #10857 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16907 |
2 jaar, 4 maanden geleden |
Free Look: Add background input setting (disabled by default) (PR #10843 van Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16905 |
2 jaar, 4 maanden geleden |
Fix CMake Windows build after SDL merge. (PR #10840 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16901 |
2 jaar, 4 maanden geleden |
VideoCommon: Remember to flush command buffers after multiple EFB copies (PR #10777 van tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16899 |
2 jaar, 4 maanden geleden |
VideoCommon: Clear backend_info before populating (PR #10842 van tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16897 |
2 jaar, 4 maanden geleden |
Add bloom definitions for Sonic Colors (PR #10837 van SilentHeII) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|