3.5-1158 11 jaar, 8 maanden geleden Pull updated translations from Transifex.
3.5-1157 11 jaar, 8 maanden geleden Fix some more strings for translation, and update the catalog.
3.5-1156 11 jaar, 8 maanden geleden Suppress warnings.
3.5-1155 11 jaar, 8 maanden geleden Fix build on OS X
3.5-1154 11 jaar, 8 maanden geleden Merge branch 'new-ax-hle'
3.5-1124 11 jaar, 8 maanden geleden real buildfix
3.5-1123 11 jaar, 8 maanden geleden Probably a sloppy buildfix.
3.5-1122 11 jaar, 8 maanden geleden Fix loading of "themes" with non-ascii character names. Fixed issue 6189. Why did GetUserPath return a non-const ref to string..?
3.5-1121 11 jaar, 8 maanden geleden We can use unordered_map without pain now!
3.5-1120 11 jaar, 8 maanden geleden More log elaborating. Final time I'm doing this.
3.5-1119 11 jaar, 8 maanden geleden Update function descriptions in GCPad.cpp and Wiimote.cpp
3.5-1118 11 jaar, 8 maanden geleden Fix CMake warning.
3.5-1117 11 jaar, 8 maanden geleden As requested apply the same changes made by rev 6958822f1957 to the D3D9 backend. handle v-sync changed while the emulation is running. thanks to neobrain for pointing the missing functionality.
3.5-1116 11 jaar, 8 maanden geleden Merge branch 'osx-libcxx'
3.5-1108 11 jaar, 8 maanden geleden Some more logging typos and clarifications. Missed these in my last commit.
3.5-1107 11 jaar, 9 maanden geleden Disable dual source blend until a valid support test is found
3.5-1106 11 jaar, 9 maanden geleden Fix some typos and correct some capitalizations in the log messages.
3.5-1105 11 jaar, 9 maanden geleden Use a brute force approach to test for Dual source blend support. Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch f...
3.5-1104 11 jaar, 9 maanden geleden Add retina display support for Mac.
3.5-1103 11 jaar, 9 maanden geleden Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack th...