3.5-1505 |
11 jaar, 7 maanden geleden |
[Android] 0.6 Release |
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3.5-1504 |
11 jaar, 7 maanden geleden |
small index generator optimiztions |
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3.5-1503 |
11 jaar, 7 maanden geleden |
fix warning: format '%x' expects argument of type 'unsigned int*', but argument 3 has type 'u8* {aka unsigned char*}' |
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3.5-1502 |
11 jaar, 7 maanden geleden |
Merge in JP's change to fix audio stuttering with OpenAL. |
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3.5-1501 |
11 jaar, 7 maanden geleden |
[Android] Add an about screen that shows build revision. |
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3.5-1500 |
11 jaar, 7 maanden geleden |
Merge branch 'audio_misc' |
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3.5-1496 |
11 jaar, 7 maanden geleden |
forgot to add free() to the previous malloc change |
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3.5-1495 |
11 jaar, 7 maanden geleden |
replace alloca with malloc to fix windows builds |
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3.5-1494 |
11 jaar, 7 maanden geleden |
fix deb-x64 and osx-x64 builds after soundtouch update |
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Mac OS X
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3.5-1493 |
11 jaar, 7 maanden geleden |
update soundtouch to svn revision 173 |
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3.5-1492 |
11 jaar, 7 maanden geleden |
update zlib to v1.2.8 |
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3.5-1491 |
11 jaar, 7 maanden geleden |
[Android] Fix ant build? |
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3.5-1490 |
11 jaar, 7 maanden geleden |
[Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup. |
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3.5-1489 |
11 jaar, 7 maanden geleden |
Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp" |
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3.5-1488 |
11 jaar, 7 maanden geleden |
When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin... |
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3.5-1487 |
11 jaar, 7 maanden geleden |
Save sync gpu setting to dtm header. |
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3.5-1486 |
11 jaar, 7 maanden geleden |
fix gcc warning, probably also the logic |
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3.5-1485 |
11 jaar, 7 maanden geleden |
Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly." |
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3.5-1484 |
11 jaar, 7 maanden geleden |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
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3.5-1483 |
11 jaar, 7 maanden geleden |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
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