3.5-1224 |
11 jaar, 3 maanden geleden |
Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237. |
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3.5-1223 |
11 jaar, 3 maanden geleden |
ogl: remove GL_TRIANGLE_FAN on utils rendering |
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3.5-1222 |
11 jaar, 3 maanden geleden |
Merge branch 'primitive_restart' |
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3.5-1211 |
11 jaar, 3 maanden geleden |
ogl: fix single core crash |
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3.5-1210 |
11 jaar, 3 maanden geleden |
DolphinWX: Fail less at explaining what framelimit is doing. |
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Windows x64
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3.5-1209 |
11 jaar, 3 maanden geleden |
VertexShaderGen: Fix a small GLSL regression in emboss mapping. |
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Windows x64
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3.5-1208 |
11 jaar, 3 maanden geleden |
NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list. |
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Windows x64
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3.5-1206 |
11 jaar, 3 maanden geleden |
Update iso file cache version. |
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Windows x64
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3.5-1205 |
11 jaar, 3 maanden geleden |
Fixed split WBFS file size display. (probably) Fixed issue 6222. |
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Windows x64
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3.5-1204 |
11 jaar, 3 maanden geleden |
Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR... |
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Windows x64
Windows x86
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3.5-1203 |
11 jaar, 3 maanden geleden |
ogl: support glsl120 |
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Windows x64
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3.5-1202 |
11 jaar, 3 maanden geleden |
ogl: one framebuffer per efb2tex texture |
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3.5-1201 |
11 jaar, 3 maanden geleden |
Seriously, someone kill me. |
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3.5-1200 |
11 jaar, 3 maanden geleden |
Kill me now. |
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Windows x64
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3.5-1199 |
11 jaar, 3 maanden geleden |
Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX. |
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Windows x64
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3.5-1198 |
11 jaar, 3 maanden geleden |
Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!) |
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Windows x64
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3.5-1197 |
11 jaar, 3 maanden geleden |
Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only). |
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Windows x64
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3.5-1196 |
11 jaar, 3 maanden geleden |
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects. |
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Windows x64
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3.5-1195 |
11 jaar, 3 maanden geleden |
Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215. |
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Windows x64
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3.5-1194 |
11 jaar, 3 maanden geleden |
D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL) |
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Windows x64
Windows x86
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