5.0-19619 |
1 jaar, 6 maanden geleden |
Improve stack frames for profilers (PR #10976 van TellowKrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19615 |
1 jaar, 6 maanden geleden |
Android: Fix Adrenotools in release builds (PR #11928 van K0bin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19613 |
1 jaar, 6 maanden geleden |
Android: Check file name extensions locale-independently (PR #11927 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19611 |
1 jaar, 6 maanden geleden |
Implement loading custom drivers on Android (PR #11867 van K0bin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19608 |
1 jaar, 6 maanden geleden |
Android: Convert "fragments" package to Kotlin (PR #11921 van t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19603 |
1 jaar, 6 maanden geleden |
Common:AGL: Support making temporary contexts from the main thread (PR #11917 van TellowKrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19601 |
1 jaar, 6 maanden geleden |
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available (PR #11911 van TellowKrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19599 |
1 jaar, 6 maanden geleden |
Qt: Add float config tooltip slider (PR #11900 van Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19597 |
1 jaar, 6 maanden geleden |
OpenGL: Check the list of supported AA modes instead of hardcoding (PR #11699 van Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19593 |
1 jaar, 6 maanden geleden |
VideoBackends: add support to allow rendering to multiple output targets (PR #11859 van iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19590 |
1 jaar, 6 maanden geleden |
VideoCommon: add additional error logs for asset loading and don't crash when asset no longer exists on reload (PR #11912 van iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19587 |
1 jaar, 6 maanden geleden |
VideoCommon: migrate texture packs to use the asset loader system (PR #11681 van iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19582 |
1 jaar, 6 maanden geleden |
PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr (PR #11910 van lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19580 |
1 jaar, 6 maanden geleden |
Debugger: Remove some trivial string copies (PR #11908 van lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19574 |
1 jaar, 6 maanden geleden |
static const std::regex (PR #11902 van Minty-Meeo) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19572 |
1 jaar, 6 maanden geleden |
GCMemcardUtils: Make use of std::span where applicable (PR #11909 van lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19569 |
1 jaar, 6 maanden geleden |
DolphinQt/InfinityBaseWindow: Minor changes (PR #11907 van lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19564 |
1 jaar, 6 maanden geleden |
Data: Add missing Super Mario Sunshine goop map texture to graphics mod (PR #11905 van Notexe) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19562 |
1 jaar, 6 maanden geleden |
Video: Fix Post Process shader options issues (PR #11899 van Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19560 |
1 jaar, 6 maanden geleden |
Video: add R10B10G10A2 and R16G16B16A16F texture types (PR #11901 van Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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