3.5-1031 |
8 jaar, 1 maand geleden |
Ship by default a free DSP ROM that can handle most games with LLE |
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Windows x64
Windows x86
Mac OS X
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3.5-1030 |
8 jaar, 1 maand geleden |
GLSL: explicitly check for gl errors for pinned memory |
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Windows x64
Windows x86
Mac OS X
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3.5-1029 |
8 jaar, 1 maand geleden |
Check for HID wiimote name on Windows instead of assuming everything is a wiimote. |
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Windows x64
Windows x86
Mac OS X
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3.5-1026 |
8 jaar, 1 maand geleden |
GLSL: fix nfs-hp2 |
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Windows x64
Windows x86
Mac OS X
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3.5-1025 |
8 jaar, 1 maand geleden |
Merge branch 'GLSL-master' |
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Windows x64
Windows x86
Mac OS X
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3.5-663 |
8 jaar, 1 maand geleden |
My OCD will not stand for this. |
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Windows x64
Windows x86
Mac OS X
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3.5-662 |
8 jaar, 1 maand geleden |
So much more readable now! |
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Windows x64
Windows x86
Mac OS X
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3.5-661 |
8 jaar, 1 maand geleden |
PixelShaderManager: Reload fog range adjustment shader constants upon viewport change. |
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Windows x64
Windows x86
Mac OS X
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3.5-660 |
8 jaar, 1 maand geleden |
Fix checks for preventing the main and render windows from spawning off screen. |
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Windows x64
Windows x86
Mac OS X
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3.5-659 |
8 jaar, 1 maand geleden |
Corrected a typo. |
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Windows x64
Windows x86
Mac OS X
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3.5-658 |
8 jaar, 1 maand geleden |
PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation. |
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Windows x64
Windows x86
Mac OS X
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3.5-657 |
8 jaar, 1 maand geleden |
VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled. |
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Windows x64
Windows x86
Mac OS X
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3.5-656 |
8 jaar, 1 maand geleden |
Beginning of VFP cleanup. Will finish when I have the hardware in front of me. |
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Windows x64
Windows x86
Mac OS X
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3.5-655 |
8 jaar, 1 maand geleden |
Actually set the bIDIVa value in the ARM CPUDetect. |
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Windows x64
Windows x86
Mac OS X
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3.5-654 |
8 jaar, 1 maand geleden |
Fixed the Windows 32bit debug build. |
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Windows x64
Windows x86
Mac OS X
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3.5-653 |
8 jaar, 1 maand geleden |
Prevent the render window from spawning off screen. |
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Windows x64
Windows x86
Mac OS X
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3.5-652 |
8 jaar, 1 maand geleden |
Really clean up all the emitter loadstores on ARM. If a ARM device supports VFPv4, then it supports IDIVA, so handle that in CPUDetect. |
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Windows x64
Windows x86
Mac OS X
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3.5-651 |
8 jaar, 1 maand geleden |
Add a new WriteNewStoreOp emitter function for beginning of rewrite of the Arm Emitter LoadStores. Will finish when I have the hardware in front of me to test on. |
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Windows x64
Windows x86
Mac OS X
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3.5-650 |
8 jaar, 1 maand geleden |
Fix dup Option and move one to the top where it belongs in the CMake file. |
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Windows x64
Windows x86
Mac OS X
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3.5-649 |
8 jaar, 1 maand geleden |
Used the scheduler to generate the interrupt for IPC. Fixes the ES_LAUNCH games. |
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Windows x64
Windows x86
Mac OS X
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