5.0-5414 |
7 jaar, 2 maanden geleden |
Vulkan: Use a separate queue for presenting. (PR #6025 van spxtr) |
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Windows x64
macOS (Intel)
Android
|
5.0-5412 |
7 jaar, 2 maanden geleden |
D3D: Properly handle dual source blending (PR #6028 van iwubcode) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5410 |
7 jaar, 2 maanden geleden |
Qt: Implement gamelist caching (PR #5927 van spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5408 |
7 jaar, 2 maanden geleden |
Qt/SettingsWindow: Fix window not being detected as a dialog (PR #6022 van spycrab) |
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Windows x64
macOS (Intel)
Android
|
5.0-5406 |
7 jaar, 2 maanden geleden |
Qt/ControllersWindow: Use std::map instead of std::unordered_map (PR #6019 van spycrab) |
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Windows x64
macOS (Intel)
Android
|
5.0-5404 |
7 jaar, 2 maanden geleden |
D3D: Implement logic op support (PR #6013 van stenzek) |
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Windows x64
macOS (Intel)
Android
|
5.0-5400 |
7 jaar, 2 maanden geleden |
D3D: Use blending state from VideoCommon (PR #5337 van stenzek) |
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Windows x64
macOS (Intel)
Android
|
5.0-5395 |
7 jaar, 2 maanden geleden |
DSP: Fix missing masking for accelerator registers (PR #5997 van leoetlino) |
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Windows x64
macOS (Intel)
Android
|
5.0-5392 |
7 jaar, 2 maanden geleden |
Software/Tev: const correctness (PR #6018 van lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5390 |
7 jaar, 2 maanden geleden |
Fix handling of DVD commands that read 0 bytes (PR #6015 van JosJuice) |
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Windows x64
macOS (Intel)
Android
|
5.0-5387 |
7 jaar, 2 maanden geleden |
D3DTexture: Remove unused class member (PR #6017 van lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-5384 |
7 jaar, 2 maanden geleden |
ConstantManager: Use std::array where applicable (PR #5989 van lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-5382 |
7 jaar, 2 maanden geleden |
D3DBase: Use the correct version of CreateDXGIFactory. (PR #6014 van Armada651) |
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Windows x64
macOS (Intel)
Android
|
5.0-5380 |
7 jaar, 2 maanden geleden |
D3DBase: Only use a stereo swapchain if quad-buffering is enabled. (PR #5948 van Armada651) |
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Windows x64
macOS (Intel)
Android
|
5.0-5378 |
7 jaar, 2 maanden geleden |
UberShaderPixel: Fix sampling of EFB copies in stereo modes (PR #5946 van stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5376 |
7 jaar, 2 maanden geleden |
D3D: Eliminate redundant ID3D11DeviceChild* casts (PR #6004 van lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5374 |
7 jaar, 2 maanden geleden |
AsyncShaderCompiler: Make WorkItem-derived class constructors explicit (PR #6009 van lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5371 |
7 jaar, 2 maanden geleden |
Add DriverDetails::BUG to Disable "LoadOp" clear renderpass in vulkan (PR #5649 van JonnyH) |
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Windows x64
macOS (Intel)
Android
|
5.0-5368 |
7 jaar, 2 maanden geleden |
Qt/DevelopmentWarning: Add "Don't show me this warning again" option (PR #6005 van spycrab) |
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Windows x64
macOS (Intel)
Android
|
5.0-5366 |
7 jaar, 2 maanden geleden |
Update to partial texture updates (PR #5718 van mimimi085181) |
|
Windows x64
macOS (Intel)
Android
|