5.0-20935 |
11 maanden, 2 weken geleden |
Core/HW/MMIO: Pass System through Read() and Write(). (PR #12499 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20933 |
11 maanden, 2 weken geleden |
Core/FifoPlayer: Avoid global System accessor. (PR #12497 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20931 |
11 maanden, 2 weken geleden |
Core/IOS/WiiIPC: Refactor to class, move to System. (PR #12494 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20927 |
11 maanden, 2 weken geleden |
Core/HW/GBACore: Avoid global System accessor. (PR #12496 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20925 |
11 maanden, 2 weken geleden |
PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20923 |
11 maanden, 2 weken geleden |
Steam Deck: Pad out feature report to 64 bytes (PR #12493 van endrift) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20921 |
11 maanden, 2 weken geleden |
Externals: Update fmt to 10.2.1 (PR #12490 van lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20919 |
11 maanden, 2 weken geleden |
HW/SI: Remove remaining global system accessors (PR #12491 van lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20916 |
11 maanden, 2 weken geleden |
Core/DSPHLE: Clean up global System access. (PR #12485 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20910 |
11 maanden, 2 weken geleden |
Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20907 |
11 maanden, 2 weken geleden |
Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20905 |
11 maanden, 2 weken geleden |
Android: Fix crash when trying to edit gate size setting (PR #12375 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20903 |
11 maanden, 2 weken geleden |
Arm64RegCache: Use FlushMode everywhere (PR #12472 van mitaclaw) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20901 |
11 maanden, 3 weken geleden |
GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20899 |
11 maanden, 3 weken geleden |
Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 van PatrickFerry) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20897 |
11 maanden, 3 weken geleden |
VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 van SuperSamus) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20895 |
11 maanden, 3 weken geleden |
FifoPlayer: Move instance to System. (PR #12483 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20893 |
11 maanden, 3 weken geleden |
Android: Fix the targets line in build.gradle.kts (PR #12468 van JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20890 |
11 maanden, 3 weken geleden |
Core: Pass System through more of the emulation thread init process. (PR #12482 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20888 |
11 maanden, 3 weken geleden |
Core/SystemTimers: Refactor to class, move to System. (PR #12481 van AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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