5.0-21730 6 maanden geleden Add Sorting to Achievements Dialog (PR #12873 van LillyJadeKatrin)
5.0-21728 6 maanden geleden Hide Challenge Icons when OSD Messages Disabled (PR #12859 van LillyJadeKatrin)
5.0-21726 6 maanden geleden Disable GDB Stub in Hardcore Mode (PR #12870 van LillyJadeKatrin)
5.0-21724 6 maanden geleden Branch Watch Tool: Add Set Breakpoints Submenu (PR #12799 van mitaclaw)
5.0-21721 6 maanden geleden RetroAchievements On Screen Tweaks (PR #12857 van LillyJadeKatrin)
5.0-21717 6 maanden, 1 week geleden CMake: Fix CCache support when already using _LAUNCHER (PR #12842 van Neui)
5.0-21714 6 maanden, 1 week geleden ControllerInterface: Adjust sort priorities to ensure default keyboard-mouse device is first. (PR #12850 van jordan-woyak)
5.0-21712 6 maanden, 1 week geleden Add word wrap to Achievement Dialog text (PR #12865 van LillyJadeKatrin)
5.0-21710 6 maanden, 1 week geleden Branch Watch Tool: Optimizations (PR #12798 van mitaclaw)
5.0-21707 6 maanden, 1 week geleden Common: add Json helper utilities for loading or saving to a file (PR #12818 van iwubcode)
5.0-21702 6 maanden, 1 week geleden Refactored Challenge Icons to handle icon updates (PR #12855 van LillyJadeKatrin)
5.0-21700 6 maanden, 1 week geleden Added missing dialog updates to achievement events (PR #12854 van LillyJadeKatrin)
5.0-21698 6 maanden, 1 week geleden IOS/STM: fix IPC reply for unknown ioctl requests (PR #12816 van Tilka)
5.0-21695 6 maanden, 1 week geleden TAS Input: Enable emulator hotkeys and controller input when TAS Input window has focus (PR #12815 van Dentomologist)
5.0-21693 6 maanden, 1 week geleden Socket: Fix connect issues when using ReShade (PR #12838 van sepalani)
5.0-21691 6 maanden, 1 week geleden Only Display One Progress At A Time (PR #12860 van LillyJadeKatrin)
5.0-21689 6 maanden, 1 week geleden Remove Extra Speed Limit Message (PR #12852 van LillyJadeKatrin)
5.0-21687 6 maanden, 1 week geleden Release Achievement Manager Loaded Volume (PR #12849 van LillyJadeKatrin)
5.0-21685 6 maanden, 1 week geleden VideoCommon: update custom pipeline to use a texture's sampler instead of linear sampler if the texture is used (PR #12819 van iwubcode)
5.0-21683 6 maanden, 1 week geleden VideoCommon: allow custom shaders to set the alpha value (PR #12721 van iwubcode)