Download
Blog
Screenshots
Veelgestelde Vragen
Handboek
Compatibiliteit
Community
Discord
Forum
Wiki
GitHub
Nederlands
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Norsk (Bokmål)
Polski
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Information voor 5.0-14866
Versie
5.0-14866
Branche
master
Datum
3 jaar, 3 maanden geleden
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
Commit
a27dbe58a6337e2a08534c36c7e9a0c590b3a145
Auteur
Tilka
Beschrijving
Merge pull request #10020 from K0bin/d3d12-state-fix D3D12: Transition compute textures to UAV state