Download
Blog
Screenshots
Veelgestelde Vragen
Handboek
Compatibiliteit
Community
Discord
Forum
Wiki
GitHub
Nederlands
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Norsk (Bokmål)
Polski
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Information voor 5.0-5412
Versie
5.0-5412
Branche
master
Datum
7 jaar, 2 maanden geleden
Windows x64
macOS (Intel)
Android
Commit
92e5f5c5684c0ef4fac55497e939e21336eb14cb
Auteur
Stenzek
Beschrijving
Merge pull request #6028 from iwubcode/d3d_blending D3D: Properly handle dual source blending