Versie
3.5-1635
Branche
master
Datum
7 jaar geleden
Windows x64 Windows x86 Android Mac OS X
Commit
82f7b20b915c46924c5227a583e30fb430ea2de4
Auteur
Ryan Houdek
Beschrijving
There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.