Versie
3.5-1840
Branche
master
Datum
11 jaar, 2 maanden geleden
Windows x64 Windows x86 Mac OS X Android
Commit
64bd6a44d47da03a13ee351948d6b1401ffa91b0
Auteur
degasus
Beschrijving
ogl: use texture_2d instead of renderbuffer for realxfb + efb2ram fbo

It should do the same on gpu, but textures are more flexible.
eg we could copy and sample them directly without blitting.