Versie
4.0-608
Branche
tev_fixes_new
Datum
6 jaar, 8 maanden geleden
Windows x64 Windows x86 Android Mac OS X
Commit
376d044e7a5a3bed33942fcb81a577ca4108aed2
Auteur
Tony Wasserka
Beschrijving
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...