Download
Blog
Screenshots
Veelgestelde Vragen
Handboek
Compatibiliteit
Community
Discord
Forum
Wiki
GitHub
Nederlands
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Norsk (Bokmål)
Polski
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Information voor 3.5-1044
Versie
3.5-1044
Branche
master
Datum
11 jaar, 9 maanden geleden
Windows x64
Windows x86
Mac OS X
Commit
234604e067c40691706a39b0fc2e75cce25ecae8
Auteur
degasus
Beschrijving
GLSL: also define pinned_memory in renderer.cpp