Download
Blog
Screenshots
Veelgestelde Vragen
Handboek
Compatibiliteit
Community
Discord
Forum
Wiki
GitHub
Nederlands
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Norsk (Bokmål)
Polski
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Information voor 4.0-1015
Versie
4.0-1015
Branche
master
Datum
10 jaar, 8 maanden geleden
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
Commit
1f5b3c928f8c34d4f75cb4ed48c89a39fa331e9f
Auteur
Tony Wasserka
Beschrijving
Merge pull request #108 from degasus/GLSLUtilShader GLSL utility shader optimization