Versie
3.5-2190
Branche
master
Datum
11 jaar, 3 maanden geleden
Windows x64 Windows x86 Mac OS X Android
Commit
04c41c1d38261eebb1cdf462a8d836cfc504a9ac
Auteur
comex
Beschrijving
Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save.

(Intertwined enough that's it's easier to do in one patch.)

(1) /dev/es did not support state save, which could cause crashes and
    incorrect behavior after loading.

(2) NANDContentLoader tried to read all of a title's contents into
    memory when it was first opened.  Two issues:

- If any contents were missing, it bailed out.  However, with DLC,
  only some of the contents may be downloaded, as determined by the
  permission bits in the ticket.  Instead, return an appropriate error
  when a content is accessed that doesn't exist on the filesystem
  (don't bother checking the permission bits though).

- Everything was loaded into memory - even if it consisted of 3 GB of
  songs, which caused Dolphin to lag out for quite a while (and would
  fail on 32-bit).  Instead, open content on demand.