Archief week 39 van 2016

26 september 2016 - 2 oktober 2016

Dolphin Progress Report: September 2016


There was apparently some big deal this month about getting every GameCube game to boot. But, the increasingly more amusing part of this new found accuracy is emulating game crashes. When using MMU Enabled + Single Core, it should be impossible for a game to crash Dolphin, but, much more likely to emulate a game crashing in situations where it would on console. As such, booting all games is old news, Dolphin is now onto emulating crashes in all games. One infamous one that didn't work in …

Lees verder

U kunt verder discussiëren in de forum thread van dit artikel.

dagarchieven

Vorige week

Week 36 van 2016

Volgende week

Week 43 van 2016

Archief