3.5-2302 7 jaar, 2 maanden geleden [ARM] Implement psq_st. Optimizations in psq_l and fix all the remaining bugs...except clamping within the max value range of the value. Causes some minor visual effects mostly.
3.5-2301 7 jaar, 2 maanden geleden [ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs.
3.5-2300 7 jaar, 2 maanden geleden [Android] Organize the list of allowed file extensions for the folder browser and game list alphabetically.
3.5-2299 7 jaar, 2 maanden geleden [Android] Simplify some checks within the the folder browser in regards to checking if a file is hidden or not. Also potentially fixed the case where items in the game list would not remain saved to t...
3.5-2298 7 jaar, 2 maanden geleden Add two buttons to the ISOProperties dialog so that we still meet string freeze deadline.
3.5-2297 7 jaar, 2 maanden geleden NetPlay: Use the correct pad mappings for rumble
3.5-2296 7 jaar, 2 maanden geleden [ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game.
3.5-2295 7 jaar, 2 maanden geleden [ARM] Optimize that fastmem load/stores minimally.
3.5-2294 7 jaar, 2 maanden geleden [ARM] 1 instruction optimization for psq_l
3.5-2293 7 jaar, 2 maanden geleden Fix the glew check. GLES3 can be used on non-Android platforms.
3.5-2292 7 jaar, 2 maanden geleden [ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON.
3.5-2291 7 jaar, 2 maanden geleden Update Gameini ratings from the Wiki
3.5-2290 7 jaar, 2 maanden geleden [Android] Show the full text for save and load states if there's room on the screen. If not, let it overflow into a context menu.
3.5-2289 7 jaar, 2 maanden geleden [Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivi...
3.5-2288 7 jaar, 2 maanden geleden Move the creation of the GLInterface (and hence the video backend window) from VideoPrepare to Initialize in the software plugin (as in the GL plugin). This fixes issue 6564. It also makes the emula...
3.5-2287 7 jaar, 2 maanden geleden Merge branch 'update-cmake-glew-test' Fixes issue 6548
3.5-2284 7 jaar, 2 maanden geleden [ARM] Implement psq_l for 2x float loads. Couldn't find a game using quantized loads. Huge speed boost to Ikaruga and THP movies with this one.
3.5-2283 7 jaar, 2 maanden geleden [ARM] Clean up some host side register allocations I missed.
3.5-2282 7 jaar, 2 maanden geleden Merge branch 'translate-about'
3.5-2280 7 jaar, 2 maanden geleden [Android] Fix the input binding string.