Download
Blog
Screenshots
Veelgestelde Vragen
Handboek
Compatibiliteit
Community
Discord
Forum
Wiki
GitHub
Nederlands
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Norsk (Bokmål)
Polski
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Information voor tev_fixes_new-4.0-162
Versie
4.0-162
Branche
tev_fixes_new
Datum
11 jaar, 2 maanden geleden
Windows x64
Windows x86
Mac OS X
Android
Commit
cdd4a46a5ee573131af28f5abb2523083900a157
Auteur
Tony Wasserka
Beschrijving
PixelShaderGen: Use integer math for indirect texture coords.